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[Review] Stolen Moments

A Stormbringer 4th Edition Scenario written by Nick Hagger (with Mark Morrison & Richard Watts), with art by Gustaf Bjorksten and Kon Heristanidis

It’s been a thousand years since the embattled Bright Empire clashed against the degenerate Dharzi. A millennium that has seen yet more change, conflict and the demise of the Melnibonean people. Today, the human race dominates the Young Kingdoms, feeling safe in their new roles as masters of the land and sea. Yet echoes of ancient times remain, lurking unseen at the edge of the known world, ready to show these upstart ‘rulers’ that the past can never be forgotten…

Stolen Moments is the fourth scenario from the brilliant Perils of the Young Kingdoms supplement released by Chaosium Inc. in 1991 (during the heyday of the 4th edition, and some might say the entire Stormbringer line). Written by Nick Hagger (with additions by Mark Morrison & Richard Watts) and art by Gustaf Bjorksten and Kon Heristanidis, it comes in at a solid 18 pages of action and discovery, which while at times feels slightly too linear, is in other ways an excellent example of what makes the Stormbringer setting so unique.

Please note, as with all such scenario reviews on the Stormbringerrpg.com site, these commentaries are the opinion of their author only, and are rated in three simple categories – Must Run, Should Run, Might Run (see the sidebar below for more information on these ratings).

Stolen Moments is recommended as a Must Run scenario.

[Review] The Unholy Fortress

A Stormbringer 4th Edition Scenario written by Nick Hagger, with art by Gustaf Bjorksten

Lost at the edge of the Eastern Desert, where the remains of a fallen god lie dormant, the champions of Mistress Fate are drawn to the Unholy Fortress. Trapped between the madness of a long dead deity and a ravening horde of crazed nomads, the characters must ally themselves with the fortress’ inhabitants (and a band of untrustworthy Pan-Tangian pirates) to ensure an evil worse than nightmare is stopped before it can be unleashed upon the Young Kingdoms!

The Unholy Fortress is a 22-page scenario written by Nick Hagger, and appears as the third (of four) scenarios in the Sea Kings of the Purple Towns  collection (released by Chaosium Inc in 1992 for Stormbringer 4th Edition).

Please note, as with all such scenario reviews on the Stormbringerrpg.com site, these commentaries are the opinion of their author only, and are rated in three simple categories – Must Run, Should Run, Might Run (see the sidebar below for more information on these ratings).

The Unholy Fortress is recommended as a Must Run scenario.

[Review] The Fang and the Fountain

A Stormbringer 4th Edition Scenario written by Richard Watts

Upon a storm-wracked sliver of rock, lost for time immemorial in the chill waters of the Pale Sea, unholy blasphemies have been spawned. Driven by dream and prophecy, the heroes must embark on a mighty quest that will reveal not only madness and chaos, but the truth behind these mutant beasts and long-forgotten Dharzi magicks. Will they survive these terrors? Or are they destined to discover nothing more than a watery grave…

The Fang and the Fountain is a 15-page scenario written by Richard Watts, and appears as the third of five adventures in the Perils of the Young Kingdoms collection (released by Chaosium Inc in 1991 for Stormbringer 4th Edition).

Please note, as with all such scenario reviews on the Stormbringerrpg.com site, these commentaries are the opinion of their author only, and are rated in three simple categories – Must Run, Should Run, Might Run (see the sidebar below for more information on these ratings).

The Fang and the Fountain is recommended as a Must Run scenario.

Stormbringer’s Guide to Old Hrolmar by Richard Watts

Please note that is a revised edition with new layout and cover art (released December 2021). The cover art for this update was enabled by the kind patrons of this site (see https://www.patreon.com/stormbringerrpg).

About Old Hrolmar

The last of Chaosium’s published monographs, Old Hrolmar explores the Vilmarian city of the same name, and details how the home of Duke Avan Astran represents a bastion of change throughout of the Young Kingdoms. This monograph includes information on the city, its inhabitants and its future in a world doomed for destruction.

This monograph contains a complete guide to the Vilmirian city of Old Hrolmar, including its history, major locations and important residents. Like all supplements for the Stormbringer game published to date, this monograph is set in the year 399 YK, the year preceding Elric’s coronation as the 428th Emperor of Melniboné. Most of the material presented within Old Hrolmar is for the Gamemaster’s eyes only. Players should make every endeavour to avoid reading this book least the knowledge they gain lessen their pleasure in learning the city’s secrets as they are presented during the course of the game.

Interview with Fred John Behrendt

The early to mid 1990s was an undeniably golden age for the Stormbringer Role Playing Game. Under the leadership of the likes of Keith Herber, Richard Watts and Greg Stafford, it finally reached the creative heights it always aspired to, delivering a run of supplements that would become beloved by fans worldwide.

Yet this period of creativity would’ve never been possible without the individual writers who would take the raw concepts of Moorcock’s Multiverse and transform them into the scenarios and support material that has done do so much to define this great RPG. In this regard, few names stand out as much as Fred John Behrendt, the author behind many of the game’s best and most interesting adventures… and a true Champion of the Young Kingdoms

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