Adventure Seeds are short scenario ideas presented by some of the most creative minds in the Stormbringer role-playing community. Inside each seed you will discover a new idea that can be expanded out into its own scenario, scene or encounter, creating yet another memorable experience at your gaming table.

——————————————————————————-

Arbroth Soulsblood by Richard Watts (Click to Expand)

It is dusk, and the adventurers are making camp. The fire is catching, small flames pecking hungrily at the wood; around the campfire shadows grow. And then it seems like one such shadow takes form, and steps forward. From the growing darkness steps a young man. He has a warrior’s build, muscular yet wiry. The folds of a kilt swirl around his oaken thighs. A heavy broadsword hangs at his hip. His jet-black dreadlocks fall to his shoulders, framing a broad face, his dark skin made darker by the intricate tattoos that twine across his features. His grim eyes survey the adventurers…

Who is this young man? Is he a friend or foe? And what horrors from the past haunt him still?

– Download the Arbroth Soulsblood Adventure Seed as a PDF document (54KB) – 

The Saviour of Souls by John R. White (Click to Expand)

A large excited crowd in a poorer part of the city draws the attention of the adventurers. Jostling their way to a place where they can observe the spectacle, they witness a miracle worker exorcising the taint of chaos from a penitent volunteer…

But who is “Healer” Lonzo Kant, and why is he stirring up trouble in Old Hrolmar? Can he be trusted, and to what ends is he will to go to achieve what he wants?

– Download The Saviour of Souls Adventure Seed as a PDF document (55KB) –

The Doomseer's Curse by Marcus D. Bone

Sellers cry out their wares, while buyers haggle over prices; the bazaar is alive with people. The streets are packed with bodies, the air full of shouting voices and the rank smell of unwashed shoppers and unsettled animals assails the senses. It is market day…

Amongst the market’s mayhem, a beggar lies slumped against a bleached wall, somehow sleeping while the trappings of trade continue all around him. As the characters make their way past him, however, he suddenly leaps to his feet, shouting and pointing at one of them.

A crazed madman or a seer of lost futures? Cathahan Nord offers the party a chance at redemption or disaster.

– Download The Doomseer Adventure Seed as a PDF document (193KB) –

On the Oldest Ocean by Marcus D. Bone

It is true what they say, there is nothing quite like a life upon the waves. The salty tang of the sea air, the gentle tug of a warm breeze on your back and the rhythmic, almost calming, snap of the ship’s sails and rigging are the things that make life good!

And to date, you can count yourself lucky, blessings be to Straasha, with favourable winds, fine weather, and nary a sign of a Pan-Tangian sail on the horizon you have made good time on your latest voyage. In fact, now you think of it, your journey has been just a little too easy, a smidgeon too fast, and a might too uneventful than is surely good for you? So now, standing here at the rail, you can see the seas ahead a-changing, with dark cloud gathering on the horizon – and here on bobbing like a cork on a vast sea of green, you can only but pray that these changes in fortune do not spell your doom on the Oldest Ocean.

Something strange is happening on the party’s vessel, and after such a pleasant voyage, it seems unfair that the characters get dragged into yet another another mystery! On the Oldest Ocean is designed to be an interlude for characters sailing the seas of the Young Kingdoms, and acts as a starter for a larger adventure.

– Download On the Oldest Ocean Adventure Seed as a PDF document (388KB) –