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Sands of Time – Revised 2023 Edition

A Scenario for the Stormbringer 5th Edition ruleset by Michael Baumann & Matthew Hartley

THE SANDS OF TIME is a challenging STORMBRINGER 5th Edition scenario written for four to six experienced adventurers. In this thrilling tale, our heroes are drawn into the long lost deserts of the forgotten Quarzhasaat empire, and there will be forced to face doom at the hands of a long cursed God and its vile play thing.

Although THE SANDS OF TIME is designed to be the first part of a mini campaign (which is completed with the second scenario Shadows of the Past) it also includes alternate beginnings and endings are provided for Game Masters who do not choose to run the adventures back-to-back.

Written by Michael Baumann and Matthew Hartley, these scenarios were originally released via the Chaosium website in 2003, and now appears on www.stormbringerrpg.com (in this new updated format) with the kind permission of their authors.

[Review] Black Sword Hack – Ultimate Chaos Edition

BLACK SWORD HACK – Ultimate Chaos Edition
An Old School Renaissance (OSR) Fantasy Game

Written by Alexandre ‘Kobayashi’ Jeannette, with art by Goran Gligovic
and released by The Merry Mushmen.

It isn’t often that I look to review books outside of the vast library of Stormbringer (and Elric!) RPG supplements that I’m yet to critique, but given the recent positive murmurings about Black Sword Hack – and its potential to replicate the old-school gaming style of Eternal Champion roleplaying – I thought why not take some time out of my busy schedule and take a look at it.

Initial observations

I should start by saying that I purchased this book as a PDF via the publisher’s website having missed the very successful Kickstarter in late 2022. As an aside, while this is my first interaction with the French-based Merry Mushmen, they seem to be a publisher of the most wonderful boutique games and roleplaying supplements, although there was little on their website to tell me much about them, beyond the generally gorgeous quality of the material they produce, of course.

I should also mention, that as they are a small publisher this does unfortunately reflect on the price of their products – with the BLACK SWORD HACK – Ultimate Chaos Edition PDF being €16 Euro and the Print/PDF option €29 Euro before any shipping is added. Just to put that in context for someone like myself, based here in New Zealand, the PDF works out to be $28 NZD, while the physical edition comes in at just over $70 NZD! Ouch!

Elric: Rise of the Young Kingdoms

Hi All – very rarely do I use this site to promote other sites, games or events, but I’ve been lucky enough to have had (a very small) something to do with this Kickstarter – https://www.kickstarter.com/projects/ledepartement/elric-rise-of-the-young-kingdoms

[Review] Hawkmoon: The Roleplaying Game – Mongoose Publishing – 2007

As a companion piece to the interview with Gareth Ryder-Hanrahan, Stormbringer is happy to present an extended and critical look at Hawkmoon: The Roleplaying Game. Released by Mongoose Publishing in 2007, this was their second (and final) setting released in their Eternal Champion series (the other being Elric of Melniboné).

Those who dare swear by the Runestaff must then benefit or suffer from the consequences of the fixed pattern of destiny that they set in motion. Some several such oaths have been sworn in the history of the Runestaff’s existence, but none with such vast and terrible results as the mighty oath of vengeance sworn by the Baron Meliadus of Kroiden the year before Dorian Hawkmoon van Koln set foot into the pages of this ancient narrative.

AS IT IS WRITTEN IN THE HIGH HISTORY OF THE RUNESTAFF

About Hawkmoon

Hawkmoon (or to quote its full title from the book’s cover Michael Moorcock’s Hawkmoon: The Roleplaying Game) was released in 2007 by Mongoose Publishing and arrived the same year (although slightly later) than their only other Eternal Champion game, Elric of Melniboné. Like its more familiar cousin, Hawkmoon utilises the  enerable and well-respected Runequest ruleset – then licensed from Greg Stafford – but moves even further away from its parent mechanics as it attempts to reflect gaming in the strange and techno-magical world of the Tragic Millennium.

Stormbringer’s Guide to Old Hrolmar by Richard Watts

Please note that is a revised edition with new layout and cover art (released December 2021). The cover art for this update was enabled by the kind patrons of this site (see https://www.patreon.com/stormbringerrpg).

About Old Hrolmar

The last of Chaosium’s published monographs, Old Hrolmar explores the Vilmarian city of the same name, and details how the home of Duke Avan Astran represents a bastion of change throughout of the Young Kingdoms. This monograph includes information on the city, its inhabitants and its future in a world doomed for destruction.

This monograph contains a complete guide to the Vilmirian city of Old Hrolmar, including its history, major locations and important residents. Like all supplements for the Stormbringer game published to date, this monograph is set in the year 399 YK, the year preceding Elric’s coronation as the 428th Emperor of Melniboné. Most of the material presented within Old Hrolmar is for the Gamemaster’s eyes only. Players should make every endeavour to avoid reading this book least the knowledge they gain lessen their pleasure in learning the city’s secrets as they are presented during the course of the game.

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